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Video Trimmer

Video toolsPublic tools run in your browser unless a page says otherwise.No account is required for this tool.
New ffmpeg.wasm tool

Browser-Side Video Trimmer

Trim a video with browser-side start and end controls. The FFmpeg engine is hosted with the site and loads only after you start processing.

Quick answer

A video trimmer cuts a selected time range from a source video.

This first version is best for short MP4 or WEBM clips under 200MB.

Best inputs for trimming

Use a short source clip

Browser-side FFmpeg uses local memory and CPU, so smaller files finish faster.

Choose a clear time range

Fast trim is quickest, while MP4 or WebM re-encoding is better for exact boundaries.

Privacy note: This tool is marked browser-side in the tool registry. Selected videos are read locally in the browser; heavier steps may load ffmpeg.wasm after you start processing. No account is required for this public tool. Review data handling.
Free ToolFFmpeg loads only when needed
Video Trimmer
Trim a local video in your browser with browser-side processing. Use fast stream copy or re-encode to MP4/WebM for a more exact clip.

Drop video here or click to upload

MP4 and WEBM are the safest first-version inputs.

Max file size: 200MB

No video uploaded

Mobile processing guidance

On mobile, test a short MP4/WebM and a 5-10 second range before trimming longer clips.

File limit

Max 200MB in this browser version.

Low-memory risk

Accurate MP4/WebM trimming re-encodes and can use much more mobile memory than Fast trim.

Retry path

If trimming stalls, stop and retry with a shorter range or Fast trim.

Before trimming

Use files under 200MB. For mobile, test a short clip first.

Output choice

Fast trim is quicker; accurate MP4/WebM re-encodes and can take longer.

Failure causes

Unsupported codecs, memory pressure, very long ranges, or low mobile resources can fail.

Trim settings
Choose the start, end, and processing mode before generating the clip.
0:00 - 0:10

Fast trim is quickest for MP4/WebM clips. Re-encoding is slower but better when you need more exact boundaries.

Trim accuracy note

Fast trim may start near the closest keyframe instead of the exact second. Use Accurate MP4 or WebM when the boundary matters, and keep mobile clips shorter to reduce memory pressure.

Keeps the original streams. Faster, but the cut may align to a nearby keyframe.

Not usedLower = higher quality

Clip length

0:10

Engine

ffmpeg.wasm

Output

Original container

Ready0%

Next step

Choose a video first. For mobile testing, start with a short MP4/WebM before trimming heavier files.

Trimmed clip
Review the output size, processing mode, and download the local result.

Output size

No trimmed clip yet

Range

0:00 - 0:10

Mode

Fast trim

Upload a video, choose a range, and trim it to preview the output here.

FFmpeg is designed to run inside the browser after you start trimming, so the initial page stays light and the large WebAssembly engine is not loaded until needed.

Example
Upload a 120MB MP4, set the start time to 12 seconds and the end time to 42 seconds, then use fast trim to export a short clip without re-encoding.
Assumption
The browser has enough memory to load the source video and ffmpeg.wasm. Smaller files are more reliable on mobile devices.
Limitation
Browser-side FFmpeg is not a replacement for desktop editing software for very large videos, long exports, batch jobs, or professional color and audio workflows.
Common mistakes to avoid
These checks help prevent bad outputs, failed exports, and confusing results.

Expecting exact-frame fast trim

Fast trim can snap to nearby keyframes. Use MP4 or WebM re-encode mode when exact start and end points matter.

Trimming very large files on mobile

Browser FFmpeg uses local CPU and memory. Shorter source clips are more reliable, especially on phones.

Forgetting output workflow

A trimmed clip may still need compression, format conversion, or thumbnail extraction before publishing.

Trim mode choices
Pick the mode based on speed, precision, and output format.

Fast trim for quick cuts

Copies streams without re-encoding, which is faster and preserves quality.

MP4 for broad compatibility

Re-encodes the selected range to MP4 with H.264 video and AAC audio.

WebM for browser-native sharing

Re-encodes to WebM when the destination supports modern browser video.

Privacy and performance
The FFmpeg engine runs in your browser after you start trimming.
Source videos are designed to be loaded from your device into browser memory based on the current public implementation.
The local FFmpeg WebAssembly file is about 31MB and is lazy-loaded only when needed.
Mobile devices may need shorter clips because video processing is CPU and memory intensive.

Suggested workflow

Build a browser-side video prep workflow

Inspect the clip, trim the useful range, then extract or optimize the visual assets that support publishing.

Guides and examples

Use this tool in a real workflow

Frequently asked questions

How is the video trimmed?

The selected video is designed to be processed in your browser with ffmpeg.wasm based on the current public implementation. Avoid sensitive files unless you have reviewed the implementation.

What is fast trim?

Fast trim copies the original streams without re-encoding. It is quicker and preserves quality, but the cut may align to a nearby keyframe.

When should I use accurate MP4 or WebM?

Use accurate re-encoding when you need cleaner start and end points or a predictable MP4 or WebM output. It is slower and uses more browser memory.

What file size should I use?

The first browser-side version accepts videos up to 200MB. Smaller clips are recommended on mobile devices because ffmpeg.wasm uses local memory and CPU.

Is this the same as video compression or conversion?

No. This page focuses on cutting a clip from a video. Compression and format conversion are separate workflows because they need different quality, bitrate, and size controls.